Learning media is one of the supporting components in the learning process. In the process of learning fine arts, especially in calligraphy courses, recognizing calligraphy letters is one of the topics studied. This course instructs students on how to transform calligraphy letters into two-dimensional works of art. In order for the learning process to run effectively, learning media are needed that are valid and practical and can be used as a tool to achieve learning objectives optimally. The purpose of this study was to evaluate and describe the feasibility of calligraphy learning media specifically designed for letter recognition material. The research method used is the R&D research and development method with the 4D approach. This research was conducted at the Bachelor of Fine Arts Education Study Program, Gorontalo State University. The findings from the validation of learning media by several validators showed values that serve as a reference for the validity and feasibility of the media. The values obtained include 85.62% from a material expert validator, indicating very feasible criteria; 81.40% from a media expert validator, also indicating very feasible criteria; and 72.79% from a calligrapher, which indicates feasible criteria. The use of student response questionnaires also affects the level of validity of learning media with a value of 77.66% for attractive criteria. As a whole, it proves that calligraphy learning media for recognizing calligraphy types is very feasible to develop.
Downloads
- Adawiyah, R. (2024). Pengaruh seni kaligrafi dalam menumbuhkan kemandirian finansial bagi mahasiswa. Jurnal Ekshis, 2(2), 105-118. https://doi.org/10.59548/je.v2i2.176
- Ahmad, A. A. (2021). Contemporary Islamic Calligraphy Learning. In 3rd International Conference on Arts and Design Education (ICADE 2020) (pp. 232-236). Atlantis Press. https://doi.org/10.2991/assehr.k.210203.049
- Aljawarneh, S. A. (2020). Reviewing and exploring innovative ubiquitous learning tools in higher education. Journal of computing in higher education, 32(1), 57-73. https://doi.org/10.1007/s12528-019-09207-0
- Alzubaidi, L., Bai, J., Al-Sabaawi, A., Santamaría, J., Albahri, A. S., Al-Dabbagh, B. S. N., ... & Gu, Y. (2023). A survey on deep learning tools dealing with data scarcity: definitions, challenges, solutions, tips, and applications. Journal of Big Data, 10(1), 46. https://doi.org/10.1186/s40537-023-00727-2
- Bernacki, M. L., Greene, M. J., & Lobczowski, N. G. (2021). A systematic review of research on personalized learning: Personalized by whom, to what, how, and for what purpose (s)?. Educational Psychology Review, 33(4), 1675-1715. https://doi.org/10.1007/s10648-021-09615-8
- Bizami, N. A., Tasir, Z., & Kew, S. N. (2023). Innovative pedagogical principles and technological tools capabilities for immersive blended learning: a systematic literature review. Education and Information Technologies, 28(2), 1373-1425. https://doi.org/10.1007/s10639-022-11243-w
- Conceição, A. C. (2021). Dynamic and interactive tools to support teaching and learning. Mathematical and Computational Applications, 27(1), 1. https://doi.org/10.3390/mca27010001
- Contrino, M. F., Reyes-Millán, M., Vázquez-Villegas, P., & Membrillo-Hernández, J. (2024). Using an adaptive learning tool to improve student performance and satisfaction in online and face-to-face education for a more personalized approach. Smart Learning Environments, 11(1), 6. https://doi.org/10.1186/s40561-024-00292-y
- David Darwin, S. S., Cahyono, D., Tohir, A., Djunaedi, H., SE, M., Wulandari, O., ... & Mambu, J. Y. (2025). Transformasi Pembelajaran Berbasis Teknologi: Memadukan Pembelajaran Tradisional Dan Digital. PT. Nawala Gama Education.
- De Freitas, S. (2018). Are games effective learning tools? A review of educational games. Journal of Educational Technology & Society, 21(2), 74-84.
- Fernandez-Antolin, M. M., del Río, J. M., & Gonzalez-Lezcano, R. A. (2021). The use of gamification in higher technical education: perception of university students on innovative teaching materials. International Journal of Technology and Design Education, 31(5), 1019-1038. https://doi.org/10.1007/s10798-020-09583-0
- Fitra, A., Sitorus, M., Sinaga, D. C. P., & Marpaung, E. A. (2020). Pemanfaatan dan Pengelolaan Google Classroom Sebagai Media Pembelajaran Dan Pengajaran Daring Bagi Guru-Guru SMP. Jurnal Pengabdi, 3(2), 101-109. https://doi.org/10.26418/jplp2km.v3i2.42387
- García-Martínez, J. A., Rosa-Napal, F. C., Romero-Tabeayo, I., López-Calvo, S., & Fuentes-Abeledo, E. J. (2020). Digital tools and personal learning environments: An analysis in higher education. Sustainability, 12(19), 8180. https://doi.org/10.3390/su12198180
- Guirong, H., & Xu, L. (2024). A study of enhancing the effectiveness on calligraphy teaching in international Chinese language education. Journal of Roi Kaensarn Academi, 9(6), 962-980.
- Hasdiana, H., Hadjaratie, L., Ihsan, M., Bidjai, T., Rahmat, A., & Lamatenggo, N. (2022). The Effectiveness of the Entrepreneurial Skills Education Program in the Field of Dressmaking AT Educational Institutions Nonformal by Applying the" Panako" Pattern (Case Study AT Lkp Tri Nur, Gorontalo, Indonesia). European Journal of Humanities and Educational Advancements, 3(12), 82-87.
- Islam, M. N., & Abdullah, M. (2024). The Role of Art in Knowledge Transmission in the Muslim World. In International Conference on Multidisciplinary Studies (ICoMSi 2023) (pp. 4-19). Atlantis Press.
- Ji, H., & Shen, Q. (2025). Pedagogical Shift in Art Education in the Digital Era. Mediterranean Archaeology and Archaeometry, 25(2). https://www.maajournal.com/index.php/maa/article/view/1686
- Kandia, I. W., Suarningsih, N. M., Wahdah, W., Arifin, A., Jenuri, J., & Suwarma, D. M. (2023). The strategic role of learning media in optimizing student learning outcomes. Journal of Education Research, 4(2), 508-514. https://doi.org/10.37985/jer.v4i2.193
- Karawani, M., Baydoun, Z., & Shariman, T. P. N. T. (2023). Exploring the Intersection of Education and Islamic Calligraphy: Enhancing Curricula with Artistic Tradition. In 3rd International Conference on Creative Multimedia 2023 (ICCM 2023) (pp. 191-205). Atlantis Press.
- Lubis, L. H., Febriani, B., Yana, R. F., Azhar, A., & Darajat, M. (2023). The use of learning media and its effect on improving the quality of student learning outcomes. International Journal Of Education, Social Studies, And Management (IJESSM), 3(2), 7-14. https://doi.org/10.52121/ijessm.v3i2.148
- Marshall, I. J., & Wallace, B. C. (2019). Toward systematic review automation: a practical guide to using machine learning tools in research synthesis. Systematic reviews, 8(1), 163. https://doi.org/10.1186/s13643-019-1074-9
- Moradi, M., Liu, L., Luchies, C., Patterson, M. M., & Darban, B. (2018). Enhancing teaching-learning effectiveness by creating online interactive instructional modules for fundamental concepts of physics and mathematics. Education sciences, 8(3), 109. https://doi.org/10.3390/educsci8030109
- Nicolaou, C., Matsiola, M., & Kalliris, G. (2019). Technology-enhanced learning and teaching methodologies through audiovisual media. Education Sciences, 9(3), 196. https://doi.org/10.3390/educsci9030196
- Noor, K. B. N., & Aisyah, M. N. (2018). Development of interactive learning media based on computer to improve student learning motivation. Jurnal Pendidikan Akuntansi Indonesia, 16(2), 70-81. https://doi.org/10.21831/jpai.v16i2.22054
- O'Leary, M., Scully, D., Karakolidis, A., & Pitsia, V. (2018). The state‐of‐the‐art in digital technology‐based assessment. European Journal of Education, 53(2), 160-175. https://doi.org/10.1111/ejed.12271
- Rachmavita, F. P. (2020). Interactive media-based video animation and student learning motivation in mathematics. In Journal of Physics: Conference Series (Vol. 1663, No. 1, p. 012040). IOP Publishing.
- Rodríguez-Abitia, G., Martínez-Pérez, S., Ramirez-Montoya, M. S., & Lopez-Caudana, E. (2020). Digital gap in universities and challenges for quality education: A diagnostic study in Mexico and Spain. Sustainability, 12(21), 9069. https://doi.org/10.3390/su12219069
- Roque-Hernández, R. V., Díaz-Roldán, J. L., López-Mendoza, A., & Salazar-Hernández, R. (2023). Instructor presence, interactive tools, student engagement, and satisfaction in online education during the COVID-19 Mexican lockdown. Interactive Learning Environments, 31(5), 2841-2854. https://doi.org/10.1080/10494820.2021.1912112
- Saleh, H., Hadjaratie, L., Masaong, A. K., & Panai, A. H. (2023). Mempersiapkan Generasi Emas Indonesia 2045 Menghadapi Bonus Demografi Melalui Pembelajaran Berbasis Kreatifitas. Aksara: Jurnal Ilmu Pendidikan Nonformal, 9(2), 949-958. http://dx.doi.org/10.37905/aksara.9.2.949-958.2023
- Sudarsana, I. K., Arini, N. W., Mastini, G. N., Sukerni, N. M., & Pusparini, L. D. (2020). Learning media: The development and its utilization. Yayasan Ahmar Cendekia Indonesia.
- Vestia, E., & Setiawan, A. (2021). Pengembangan Model Pembelajaran Kaligrafi Berbasis Kaidah Imlaiyyah.
- Wijayanto, P. W., Thamrin, H. M., Haetami, A., Mustoip, S., & Oktiawati, U. Y. (2023). The potential of metaverse technology in education as a transformation of learning media in Indonesia. Jurnal Kependidikan, 9(2), 396-407. https://doi.org/10.33394/jk.v9i2.7395
- Yadegaridehkordi, E., Shuib, L., Nilashi, M., & Asadi, S. (2019). Decision to adopt online collaborative learning tools in higher education: A case of top Malaysian universities. Education and Information Technologies, 24(1), 79-102. https://doi.org/10.1007/s10639-018-9761-z
- Yusof, B., & Azalie, I. A. (2025). Jawi and Cultural Heritage Conservation: A Case Study on Brunei's Yayasan Sultan Haji Hassanal Bolkiah Islamic Calligraphy and Arts Study Centre. In Heritage Tourism: Vietnam and Asia (pp. 235-251). Singapore: Springer Nature Singapore. https://doi.org/10.1007/978-981-96-5427-7_12
Copyright (c) 2025 Suleman Dangkua, Hasdiana Hasdiana

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Most read articles by the same author(s)
- Hasdiana Hasdiana, Suleman Dangkua, Development of Cultural Arts Learning Media from Corn Husk Waste Materials for Students with Special Needs , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 3 (2025): June
Similar Articles
- Muhammad Saddam Husain, Ali Murtadho, Didik Wahyudi, Exploring Pedagogical Innovations to Address Low Student Interest in Islamic Religious Education at Islamic Senior High School , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 4 (2026): September
- Salman Yafi, Muhammad Kosim, Education Innovation: Religious-Based Local Content Curriculum in Solok Regency , ETDC: Indonesian Journal of Research and Educational Review : Vol. 3 No. 3 (2024): June
- Ibnu Qayyum Abdullah, Ummiati Rahmah, Saharuddin Saharuddin, Inquiry-Based Microsoft MakeCode Integration for Enhancing Technical Competencies in Vocational Basic Electronics Engineering , ETDC: Indonesian Journal of Research and Educational Review : Vol. 6 No. 1 (2026): September - December
- Ahmad Munawir, Nur Inayah, Marya A Marya A, Nabila Huda, Outdoor Learning: Students’ Vocabulary Mastery in Higher Education , ETDC: Indonesian Journal of Research and Educational Review : Vol. 1 No. 2 (2022): March
- Ajeng Ajeng, Rinto Rinto, Nurwanti Fatnah, The Effectiveness of PjBL-STEAM Using GeoAI Media: Junior High School Students' Creative Thinking Skills , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 4 (2025): September
- Lufna Sumale, Abdul Wahab Abdullah, Bertu Rianto Takaendengan, Students' Mathematics Learning Achievement at Vocational School: An Experimental Study of Using Quizizz-Based E-SW , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 1 (2024): December
- Satriani Satriani, Amiruddin Amiruddin, Andi Sakinah, Ahmad Muktamar, Problems of Implementing the Independent Learning Curriculum in the Digital Era , ETDC: Indonesian Journal of Research and Educational Review : Vol. 2 No. 4 (2023): September
- Nur Indah Atifah Anwar, Alimin Hamzah, Muh. Ilham Aksir, Fitness Education Model to Improve Learning Achievement of PJOK Subjects: A Focus Senior High School Students , ETDC: Indonesian Journal of Research and Educational Review : Vol. 3 No. 4 (2024): September
- Desi Roliasari, Nurul Hidayah, Hasan Sastra Negara, Team Assisted Individualization Model Assisted by Wordwall Media: Elementary School Students' Understanding of Mathematical Concepts , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 3 (2025): June
- Nelsa Saragih, Adriana Y. D. Lumban Gaol, Think-Pair-Share Model on High Secondary School Students' Academic Outcomes in Human Reproduction , ETDC: Indonesian Journal of Research and Educational Review : Vol. 6 No. 1 (2026): September - December
<< < 18 19 20 21 22 23 24 25 26 27 > >>
You may also start an advanced similarity search for this article.


















