Pengembangan Flipbook Interaktif Berbasis Literasi Digital untuk Penguatan Kompetensi Pedagogik Guru Sekolah Minggu
DOI:
https://doi.org/10.51574/judikdas.v5i4.5973Keywords:
Flipbook Interaktif, Literasi Digital, Kompetensi Pedagogik GuruAbstract
Transformasi digital menuntut pendidik memiliki kompetensi literasi digital dalam merancang pembelajaran yang adaptif dan inovatif. Namun, dalam konteks pendidikan nonformal keagamaan, khususnya Sekolah Minggu, pemanfaatan media pembelajaran digital masih terbatas dan cenderung konvensional. Kondisi ini menunjukkan perlunya inovasi media yang tidak hanya mendukung proses pembelajaran, tetapi juga memperkuat kompetensi pedagogik guru Sekolah Minggu. Penelitian ini bertujuan untuk mengembangkan flipbook interaktif berbasis literasi digital serta menguji efektivitasnya dalam penguatan kompetensi pedagogik guru Sekolah Minggu. Penelitian ini menggunakan metode Research and Development (R&D) dengan model ADDIE yang meliputi tahap analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek penelitian adalah guru Sekolah Minggu pada gereja mitra. Instrumen yang digunakan meliputi lembar validasi ahli, angket kompetensi pedagogik, dan lembar observasi. Data dianalisis secara deskriptif untuk menilai kelayakan produk serta menggunakan uji statistik untuk mengukur efektivitas. Hasil penelitian menunjukkan bahwa produk flipbook interaktif terbukti sangat layak berdasarkan penilaian akumulatif validasi ahli sebesar 93,0% (ahli media 90,0% dan ahli materi 92,1%). Pada uji efektivitas penguatan kompetensi pedagogik guru, diperoleh rata-rata presentase sebesar 87,50% (kategori sangat layak) pada uji kelompok sedang yang mencangkup aspek pemahaman karakteristik peserta didik (87,50%), teori belajar dan prinsip pembelajaran (86,50%), pengembangan kurikurum (85,00%, serta pelaksanaan pembelajaran yang mendidik (91,50%). Hasil analisis statistik inferensial menggunakan paired sample t-test juga mengkonfirmasi adanya peningkatan signifikan pada kompetensi pedagogik guru sebelum dan sesuah penggunaan media.
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