This study intends to determine whether there is a difference in the creative thinking and mathematical collaboration abilities of students with the problem-based learning model and discovery learning model by learning media. The type of research used is quasi-experimental, a nonequivalent control group design. The research sample was 58 students from two elementary schools using the cluster random sampling technique. The data collection technique was carried out using a test and observation sheet, which were analyzed descriptively. The findings of the study indicated that (1) there is a difference in the creative thinking abilities of fourth-grade elementary school students between students taught the problem-based learning model and the discovery learning model. This finding is based on the results of the Paired-Sample T-Test analysis, which obtained a Sig value of 0.028 < 0.05. (2) There is a difference in the ability of fourth-grade elementary school students to collaborate in mathematics between students taught by the problem-based learning model and the discovery learning model. This is based on the results of the Paired-Sample T-Test analysis, which obtained a Sig value of 0.001 < 0.05. (3) For fourth-grade students, problem-based learning has a greater impact on their creative thinking and collaboration abilities compared to the discovery learning model. This is based on the results of the MANOVA analysis, which obtained a significant value of creative thinking ability showing 0.040 < 0.05 and a significant value of collaboration ability showing 0.001 < 0.05, so it can be concluded that H0 is rejected, and Ha is accepted.
Downloads
- Abidin, Z., & Sulaiman, F. (2024). The Effectiveness of problem based learning on students' ability to think critically. Zabags International Journal of Education, 2(1), 1-6.
- Amiruddin, Baharuddin, F. R., Takbir, & Setialaksana, W. (2023). May student-centered principles affect active learning and its counterpart? An empirical study of Indonesian curriculum implementation. Sage Open, 13(4), 21582440231214375.
- Anggraeni, D. M., Prahani, B. K., Suprapto, N., Shofiyah, N., & Jatmiko, B. (2023). Systematic review of problem based learning research in fostering critical thinking skills. Thinking Skills and Creativity, 49, 101334.
- Aslan, A. (2021). Problem-based learning in live online classes: Learning achievement, problem-solving skill, communication skill, and interaction. Computers & Education, 171, 104237.
- Avcı, Ü., & Durak, H. Y. (2023). Innovative thinking skills and creative thinking dispositions in learning environments: Antecedents and consequences. Thinking Skills and Creativity, 47, 101225.
- Chen, S. Y., Lai, C. F., Lai, Y. H., & Su, Y. S. (2022). Effect of project-based learning on development of students’ creative thinking. The International Journal of Electrical Engineering & Education, 59(3), 232-250.
- Criollo-C, S., Guerrero-Arias, A., Jaramillo-Alcázar, Á., & Luján-Mora, S. (2021). Mobile learning technologies for education: Benefits and pending issues. Applied Sciences, 11(9), 4111.
- Deisenroth, M. P., Faisal, A. A., & Ong, C. S. (2020). Mathematics for machine learning. Cambridge University Press.
- Dilekçi, A., & Karatay, H. (2023). The effects of the 21st century skills curriculum on the development of students’ creative thinking skills. Thinking skills and creativity, 47, 101229.
- Elizabeth, A., & Sigahitong, M. M. (2018). Pengaruh Model Problem-based Learning Terhadap Kemampuan Berpikir Kreatif Peserta Didik SMA. Prisma Sains : Jurnal Pengkajian Ilmu Dan Pembelajaran Matematika Dan IPA IKIP Mataram, 6(2), 66.
- Fitriyani, D., Jalmo, T., & Yolida, B. (2019). Penggunaan Problem-based Learning untuk Meningkatkan Keterampilan Kolaborasi Dan Berpikir Tingkat Tinggi. Jurnal Bioterdidik: Wahana Ekspresi Ilmiah, 7(3), 77–87.
- Fuady, R., & Mutalib, A. A. (2018). Audio-visual media in learning. Journal of K6 Education and Management, 1(2), 1-6.
- Ghani, A. S. A., Rahim, A. F. A., Yusoff, M. S. B., & Hadie, S. N. H. (2021). Effective learning behavior in problem-based learning: a scoping review. Medical science educator, 31(3), 1199-1211.
- Habib, S., Vogel, T., Anli, X., & Thorne, E. (2024). How does generative artificial intelligence impact student creativity?. Journal of Creativity, 34(1), 100072.
- Hasbi, M., & Fitri. (2023). Pre-Service Teachers with Courses in Problem-Based Learning in Mathematics. ETDC: Indonesian Journal of Research and Educational Review, 2(2), 51-60.
- Herlinawati, H., Marwa, M., Ismail, N., Liza, L. O., & Situmorang, D. D. B. (2024). The integration of 21st century skills in the curriculum of education. Heliyon, 10(15).
- Honomichl, R. D., & Chen, Z. (2012). The role of guidance in children's discovery learning. Wiley Interdisciplinary Reviews: Cognitive Science, 3(6), 615-622.
- Hsia, L. H., Lin, Y. N., & Hwang, G. J. (2021). A creative problem solving‐based flipped learning strategy for promoting students’ performing creativity, skills and tendencies of creative thinking and collaboration. British Journal of Educational Technology, 52(4), 1771-1787.
- Hussein, B. (2021). Addressing collaboration challenges in project-based learning: The student’s perspective. Education Sciences, 11(8), 434.
- Jaelani, A. K., Hasbi, M., & Baharullah, B. (2023). A critical thinking profile of mathematics education students in solving ill-structured problem based on mathematical ability. JTAM (Jurnal Teori dan Aplikasi Matematika), 7(2), 545-559.
- Komariah, S., Suhendri, H., & Hakim, A. R. (2018). Pengembangan media pembelajaran matematika siswa SMP berbasis Android. JKPM (Jurnal Kajian Pendidikan Matematika), 4(1), 43-52.
- Korucu, A. T., & Alkan, A. (2011). Differences between m-learning (mobile learning) and e-learning, basic terminology and usage of m-learning in education. Procedia-Social and Behavioral Sciences, 15, 1925-1930.
- Liono, R. A., Amanda, N., Pratiwi, A., & Gunawan, A. A. (2021). A systematic literature review: learning with visual by the help of augmented reality helps students learn better. Procedia Computer Science, 179, 144-152.
- Muzaini, M., Hasbi, M., Ernawati, E., & Kristiawati, K. (2022). The Empowerment of Problem-Based Learning Models to Improve Students’ Quantitative Reasoning. Formatif: Jurnal Ilmiah Pendidikan MIPA, 12(1).
- Ozdem-Yilmaz, Y., & Bilican, K. (2020). Discovery learning—jerome bruner. Science education in theory and practice: An introductory guide to learning theory, 177-190.
- Ramadhani, R., Farid, F., Lestari, F., & Machmud, A. (2020). Improvement of creative thinking ability through problem-based learning with local culture based on students’ gender and prior mathematics ability. Al-Jabar: Jurnal Pendidikan Matematika, 11(1), 61-72.
- Satriani, S., Hasbi, M., & Fahirah, A. (2021). Problem-Based Learning As A Facilitator Of Students’reading Comprehension. SOKO GURU: Jurnal Ilmu Pendidikan, 1(3), 27-34.
- Serra, J. (2023). Mathematical morphology. In Encyclopedia of mathematical geosciences (pp. 820-835). Cham: Springer International Publishing.
- Sohilait, E. (2021). Pengaruh model discovery learning terhadap kemampuan berpikir kreatif matematis siswa. Riemann: Research of Mathematics and Mathematics Education, 3(1), 35–41.
- Suherman, S., & Vidákovich, T. (2022). Assessment of mathematical creative thinking: A systematic review. Thinking Skills and Creativity, 44, 101019.
- Sunismi, S. (2015). Developing guided discovery learning materials using mathematics mobile learning application as an alternative media for the students calculus II. Cakrawala Pendidikan, (3), 84780.
- Thornhill-Miller, B., Camarda, A., Mercier, M., Burkhardt, J. M., Morisseau, T., Bourgeois-Bougrine, S., ... & Lubart, T. (2023). Creativity, critical thinking, communication, and collaboration: assessment, certification, and promotion of 21st century skills for the future of work and education. Journal of Intelligence, 11(3), 54.
- Timotheou, S., Miliou, O., Dimitriadis, Y., Sobrino, S. V., Giannoutsou, N., Cachia, R., ... & Ioannou, A. (2023). Impacts of digital technologies on education and factors influencing schools' digital capacity and transformation: A literature review. Education and information technologies, 28(6), 6695-6726.
- Yaniawati, P., Kariadinata, R., Sari, N., Pramiarsih, E., & Mariani, M. (2020). Integration of e-learning for mathematics on resource-based learning: Increasing mathematical creative thinking and self-confidence. International Journal of Emerging Technologies in Learning (iJET), 15(6), 60-78.
- Yusof, K. M., Hassan, S. A. H. S., Jamaludin, M. Z., & Harun, N. F. (2012). Cooperative problem-based learning (CPBL): Framework for integrating cooperative learning and problem-based learning. Procedia-Social and Behavioral Sciences, 56, 223-232.
Copyright (c) 2024 ETDC: Indonesian Journal of Research and Educational Review

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Similar Articles
- Suleman Dangkua, Hasdiana Hasdiana, Development of Calligraphy Learning Media on Calligraphy Font Types in Higher Education , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 1 (2025): December
- Rio Wansyah, Ida Fiteriani, Yudesta Erfayliana, Project Based Learning Model Assisted by Mind Mapping Media: Student Creativity in IPAS Lessons at Public Islamic Elementary , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 4 (2025): September
- Dwi Anggaini, Tri Sutrisno, Critical Thinking Skills of College Students in Solving Linear Algebra Problems Using the Problem-Based Learning Model , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 1 (2025): December
- Jela A. Rahawarin, Samuel P. Ritiauw, Leonid Ritiauw, STAD Learning Model and Learning Styles: Learning Outcomes of Fifth-Grade Students at Primary School , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 2 (2026): March
- Nurdalia Nurdalia, Learning Design Education Religion Islam In School , ETDC: Indonesian Journal of Research and Educational Review : Vol. 2 No. 2 (2023): March
- Delsa Mahmudah, Marlinda Nilan Sari Rangkuti, Development of Interactive Learning Media Canva Based on Virus Material at High School , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 3 (2026): June
- Habil Eka Setiawan, Students' Learning Interests with Audio-Visual Media in PJOK Subjects , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 2 (2025): March
- Parida Parida, Ira Irviana, Nur Afni, Cooperative Learning Model of Time Based Learning Type Assisted by Media Box: Elementary School Students' IPAS Learning Outcomes , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 4 (2025): September
- M. Ilham Nur Putra, Wahyudin Wahyudin, Fahrizal Fahrizal, Muh. Adnan Hudain, Hasyim Hasyim, Learning Basketball Dribbling Techniques in High School: Integrated Problem Based Learning Model with Audiovisual Media , ETDC: Indonesian Journal of Research and Educational Review : Vol. 4 No. 1 (2024): December
- Rosyadi Tomi, Baharudin Baharudin, M. Indra Saputra, Padlet-Based Predict Observe Explain (POE) Learning Model: Learning Outcomes of PAI and Character Education , ETDC: Indonesian Journal of Research and Educational Review : Vol. 5 No. 3 (2026): June
<< < 1 2 3 4 5 6 7 8 9 10 > >>
You may also start an advanced similarity search for this article.


















